Exclusive Interview with Wanderers’ Nicolas

It has been a while since our last piece of content in general, never mind since our last Q&A, but we’re back again and this time we’ve been chatting with Nicolas, one of the great minds working for indie development team Wanderers…

Exclusive Q&A with SpecialEffect

We’re all up for supporting good causes here at FULLSYNC, especially when they promote gaming and the positive impact it can have on improving the quality of life of people less fortunate. And we will do all we can to…

Movie Studio Tycoon interview

I don’t think there is anyone on this planet who doesn’t enjoy one kind of tycoon game or another. Whether it be building your own theme park, zoo or even lemonade stand, the possibilities are almost endless. Now there is…

Exclusive interview with Rinober Games

As a reward to all you lovely people for making it through Monday, we thought we’d bring you another exclusive FULLSYNC interview. This time we’re getting to know a little more about the German indie studio Rinober by chatting to their…

Exclusive interview with game developer Ian Atherton

When I said yesterday we’d have more Q&A’s for you very soon, I wasn’t lying. Our latest chat with an indie developer is with the magnificent Ian Atherton, who just happens to be the brains and the beauty behind the hack…

Exclusive interview with Not A Company’s Philippe Mesotten

One of the best things about working in gaming journalism is all the cool people you get to meet and chat to, and we’ve been fortunate enough to have a chat this time with Philipe Mesotten of Not A Company, the…

Exclusive Q&A with Mattia Ciurlino

It has been a little while since the site’s last Q&A so I thought it was about time I brought you another. This time I got to speak with Mattia Ciurlino, the man behind the action-RPG MidKnight Story. So, if you want…

Exclusive Q&A with VooFoo Studios

So our second Q&A of the year has arrived, and with it comes an awesome giveaway which you can find HERE. But before you go to try and grab a copy of VooFoo’s Mantis Burn Racing plus all its DLC, why…

Exclusive Q&A with Amanda Gardner, writer of Perception

In a time where we probably have more horror games being released than ever before due to the popularity of the first-person style and how well it works with VR, it’s hard to come up with new and original concepts.…

Exclusive Q&A with Taz Cebula, developer behind Brides of Vampira

It’s been a little while since our last Q&A, but today we’re glad to bring you the latest in what’s becoming a long line of chats with developers and streamers alike. On this occasion, we’ve been fortunate enough chat with Taz…