PGS 1: Krafton to hold PUBG Global Series 1 in Malaysia

by MaddOx
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KRAFTON, Inc., the creator of the popular battle royale game PUBG, has announced that it will host the PUBG Global Series 1 (PGS 1) in Kuala Lumpur, Malaysia, from April 27 to May 7. The event will feature 24 top teams from around the world, including eight Global Partner Teams and 16 teams that have qualified through regional tournaments. They will compete for a share of the $500,000 prize pool and PGS Points, which will help them secure a place at the PUBG Global Championship 2023.

Unlike the PUBG Continental Series, which was held online in four different regions worldwide last year, PGS 1 will be held offline at the Battle Arena Malaysia. The tournament will kick off with the Group Stage on April 27, where the 24 teams will be divided into three groups of eight teams each. The matches will be conducted in the format of six matches per day, with Group A and B on the first day, Group B and C on the second day, and Group C and A on the third day.

After the Group Stage, the top 16 teams will advance to the Winners’ Bracket, while the bottom eight teams will move to the Losers’ Bracket. The Winners Bracket will be held over two days, from April 30 to May 1, with six matches per day. The top eight teams will advance directly to the Grand Finals. The bottom eight teams in the Winners Bracket will compete in the Losers Bracket along with the bottom eight teams from the Group Stage, battling it out in six matches per day on May 2-3. Only the top eight teams from the Losers Bracket will advance to the Grand Finals, while the remaining eight teams will be eliminated.

The Grand Finals will be held over three days, from May 5 to May 7, with a total of 18 matches. The team with the highest overall ranking will be crowned the champion of PGS 1. The winning team will receive $80,000, and the remaining prize money will be distributed according to the final rankings.

PGS 1 calendar

PGS 1 tournament calendar

Starting with this tournament, a new PGS Points system is being introduced. PGS 1 and the upcoming PGS 2 in the second half of the year will award PGS Points to the top 16 teams based on their final rankings. The top four teams with the most PGS Points will secure a spot in the year-end PUBG Global Championship 2023, the premier global PUBG Esports tournament.

To celebrate the PGS 1 event, four out of the eight Global Partner Teams, including FaZe Clan, 17Gaming, Natus Vincere, and Petrichor Road, will showcase their Team Edition items. The organizations have designed their own unique skins, which are available for purchase in-game until May 10. 25% of the revenue generated from the sale of the Team Edition skins will be distributed among the global partner teams.

The matches of PGS 1 will begin at 12:00 CEST and can be followed live on the official PUBG: BATTLEGROUNDS Twitch and PUBG: Esports YouTube channels. Describing the action every step of the way will be PUBG: BATTLEGROUNDS Talents: James “Kaelaris” Carrol, Steven “Toffees” Pierce, Martin “Avnqr” Gøth, Clinton “Paperthin” Bader, Cameron Davis, Tobias “TheNameIsToby” Wiinblad, and SooHang “Bella” Dong.

For more details about the PGS 1 event, team-branded items, and other PUBG Esports updates, please visit the official website at or follow the official

About KRAFTON, Inc.

Based out of South Korea, KRAFTON, Inc. is a collective of independent game development studios bound by a passion for creating innovative and engaging entertainment experiences for gamers worldwide. Founded in 2007, KRAFTON consists of PUBG STUDIOS, Bluehole Studio, RisingWings, Striking Distance Studios, Dreamotion, Unknown Worlds, 5minlab, Neon Giant and KRAFTON Montréal Studio, each with its own unique expertise.

KRAFTON is responsible for premier entertainment properties, including PUBG: BATTLEGROUNDSThe Callisto ProtocolNEW STATE MOBILEMoonbreakerTERA and ELYON. With a team of 3,000 members across nine countries, KRAFTON is a technology-driven company that boasts world-class capabilities as it seeks to expand its areas of business beyond games to multimedia entertainment and deep learning. For more information, visit

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