The most disappointing Assassin’s Creed game

by Shafique
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Assassin’s Creed is one of the most famous video game series, loved by many for its exciting stories, historical settings, and thrilling gameplay. From the first game in 2007 to the latest releases, the series has had its ups and downs. While some games are unforgettable, others have left fans feeling let down. Let’s dive into which game in the series has disappointed the most and why.

The hype and the letdown

For me, the most disappointing Assassin’s Creed game is Assassin’s Creed Unity. When it was announced, fans were excited. Set in the beautiful city of Paris during the French Revolution, it promised an incredible experience. Ubisoft showed off stunning graphics, detailed environments, and new multiplayer features. Expectations were sky-high.

But when the game launched, it was a disaster. Players faced countless bugs and glitches. Characters’ faces would disappear, people got stuck in walls, and the game crashed often. These problems made it hard to enjoy what could have been an amazing adventure. Even though Ubisoft worked hard to fix the issues later, the damage was already done. Many fans felt betrayed by the rushed release.

Other controversial Assassin’s Creed titles

Assassin’s Creed III also deserves a mention. It had the tough job of wrapping up the story of Desmond Miles, a character fans had followed since the start. Unfortunately, the ending was confusing and left many questions unanswered. The game’s pacing felt uneven, with long, boring stretches between the fun action moments. While the setting during the American Revolution was interesting, the game didn’t deliver the same magic as earlier titles.

Assassin's Creed III - Cutscene

Then came the RPG era with games like Assassin’s Creed Origins, Odyssey, and Valhalla. For some players, the shift to a more role-playing style was refreshing. But others, including myself, missed the stealth-focused gameplay of the older games. These newer titles felt too big, with bloated maps and endless side quests that made the main story feel less important. They were good games, but they didn’t feel like classic Assassin’s Creed.

A promised return to roots?

When Assassin’s Creed Mirage was announced, fans were hopeful. Ubisoft promised to go back to the series’ roots, focusing on stealth and a smaller, more focused story. While Mirage did bring back some of the original gameplay styles, it still didn’t fully capture the feeling of the early games like Assassin’s Creed II or Brotherhood. For me, it felt like the series was trying to please everyone but didn’t quite succeed.

Assassin’s Creed Mirage - Key Art

Final thoughts

Every Assassin’s Creed game has its strengths and weaknesses, but Unity stands out as the biggest disappointment for me because of its broken launch. While later patches improved the game, the initial experience left a lasting bad impression. Other games like Assassin’s Creed III and the RPG entries also didn’t meet my expectations, but they had their own merits.

As we look forward to Assassin’s Creed Shadows, set to release on March 20, 2025, I hope Ubisoft has learned from past mistakes. Fans want a game that captures the earlier titles’ magic while offering something fresh and polished. Fingers crossed that Shadows will bring the series back to its peak.

Also Read: Ubisoft announces Assassin’s Creed Shadows PC specs and March 20th launch date


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