Elden Ring – Patch 1.13 is out now

by Ben Kirby
0 comment

A patch has come out today for Elden Ring, following the release of Shadow of the Erdtree, FromSoftware have been monitoring data from everyone’s play and fixed some bugs that have come up.

You can’t argue with the speed of service here! The patch is tiny, too. I saw it at about 50MB in Steam earlier this morning.

One that stood out to me was the use of Black Knife Tiche. I got the summon as part of my “prep for Shadow of the Erdtree”, and never really used it. Until I took it to a boss and was initially amazed at all the damage she was doing. Then I saw the boss healing shortly after, and thought “Wait, this is what people rave about? She’s healing the boss!”.

Turns out that was unintended behaviour, so now I can try using her again and see if it’s worth all the fuss. My mimic tear has been doing so much heavy lifting, he needs a break, anyway.

Elden Ring - SotE

Elden Ring Patch Notes

PvP-exclusive balance adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attack range for the following weapons:
  • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
    • Feeble Lord’s Frenzied Flame
    • Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    • Smithscript Dagger
    • Smithscript Cirque
    • Smithscript Axe
    • Smithscript Greathammer
    • Smithscript Spear
    • Golem Fist
    • Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.
Elden Ring - Tree Face

Elden Ring: Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
  • In the PC Version, the message “Inappropriate activity detected” may appear without cheating.

To fix this issue, please verify the integrity of the game’s files before restarting the game.

  • In the PC version, unstable framerate may be caused by third-party applications that control mouse behaviour. Deactivating these third-party applications may improve performance.

App Ver. 1.12.3

Regulation Ver. 1.12.4

In PS4, PS5, Xbox One and Xbox Series X|S versions, Regulation files can be downloaded by logging in to the server. If the Regulation Ver. listed in the lower right corner of the title screen is not 1.12.4, please select LOGIN and apply the latest regulation before enjoying Elden Ring.

For even more developments on Elden Ring and other gaming titles, check out our gaming news section. You can also purchase Elden Ring over at CDKeys. Purchasing through the link may earn us a commission, but you are under no obligation to use it.

Elden Ring Shadow of the Erdtree

You may also like

Leave a Comment