Sony just took down the fan-made 60fps patch for Bloodborne—nearly four years after it was released. Yep, that legendary patch by Lance McDonald, the one that finally let the game run at a silky-smooth 60 frames per second, is no longer officially accessible. And Sony’s reasoning? Well, that part’s a mystery.

Back in 2021, McDonald dropped a patch that let Bloodborne run at 60fps, but it required a jailbroken PS4 to work. Since Sony has never given the game an official PS5 or PC upgrade, this patch became the next best thing for fans wanting a smoother experience. For nearly four years, Sony seemed fine with it. But now? They’ve hit McDonald with a DMCA takedown request, forcing him to remove all links to the patch.
McDonald confirmed the news on X (formerly Twitter) on January 31, saying,
“On February 21st, 2021, I created and released a patch for Bloodborne which makes the game run at 60fps. Today I received a DMCA takedown notification on behalf of Sony Interactive Entertainment asking that I remove links to the patch I posted on the internet, so I’ve now done so.”

Naturally, this has fans speculating. Why now? Is Sony finally gearing up for a Bloodborne remaster, remake, or PC port? Or is this just a random crackdown with no deeper meaning? Sony hasn’t announced anything, despite years of fan requests (including some from big names like Kai Cenat). The company even teased Bloodborne in its 30th Anniversary video with the phrase “it’s about persistence”—but so far, that persistence hasn’t led to an upgrade.

For now, if you want to play Bloodborne, you’re stuck with the original 30fps PS4 version, available on PlayStation Plus Extra. As for the 60fps patch? Well, let’s just say the internet never forgets.
For more updates like this, visit the gaming news section!