DLC release celebrating one year and one million players
In celebration of Lonely Mountains: Downhill’s first anniversary and reaching over one million players, Thunderful Publishing & Megagon Industries are thrilled to present the volcanic microclimate of Eldfjall Island as a new DLC mountain in their critical and commercial hit Lonely Mountains: Downhill. Eldfjall Island launched a couple of weeks ago for Nintendo Switch™, Xbox One and PC, and is also available now as downloadable content on PlayStation®4 for $5.99 / €5.99 / £5.49.
Eldfjall Island comes complete with brand-new challenges for each of its four trails. Players will be able to unlock new outfits, paint jobs, and accessories, all while racing down the mountain as quickly as possible to climb up the leaderboards. Additionally, new weather and environmental effects will make the jouErney even more intense than ever before with thunderstorms and an active volcano!
“Thanks for your patience PlayStation players, we are extremely happy to reveal that, yes, Eldfjall Island is available…now! We hope you all enjoy some seriously gnarly cycling as you battle the elements in the sublime and scenic beauty of this volcanic microclimate,” said Jan Bubenik, developer at Megagon Industries.
Eldfjall Island includes:
- Four new trails with new challenges and beautiful resting spots.
- New special effects: Ride through a thunderstorm and navigate alongside an erupting volcano.
- Unique unlockable outfits, helmets, and paint jobs that will satisfy your inner Viking!
- A new pro helmet to add to your existing outfit collection.
- New cosmetic accessories in the form of unlockable backpacks.
- Regional and global leaderboards for you to stake your claim as the champion of Eldfjall!
Lonely Mountains: Downhill was initially released on October 23rd in 2019. During its first year, the game has been a hit amongst players and critics alike; resulting in more than one million players (1.2 million as of September 2020) and awards such as “Best Indie Game” at the German Developer Awards and “Best International Indie Game” at Poznan Game Arena.
“We can’t believe it’s been a whole year since we initially launched Lonely Mountains: Downhill. We really didn’t anticipate the game becoming what it is now. The reception from the industry and, most importantly, the players has been a heart-warming and humbling experience,” said Daniel Helbig, developer at Megagon Industries. “We’ve had players saying that the game brought them a place to retreat to during these challenging times the world has faced lately. It’s beautiful to see that our game has found its place in the hearts of so many players.”
For more information about Lonely Mountains: Downhill please visit the official website: https://lonelymountains.com/
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