MicroProse announces Ground Branch

by MaddOx
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MicroProse announces another jewel in its line-up. This time it’s all about tactics as Ground Branch is the new upcoming thinking-man’s first-person shooter featuring tense tactical CQB and in-depth character and weapon customization.

Ground Branch is already in Early Access on Steam (95% Overwhelmingly Positive recent reviews) and we have a brand new trailer showcasing the nerve-wracking CQB action that takes place in the game.

To celebrate the announcement MicroProse and Blackfoot Studios will offer the game with a 15% discount for two days, starting from the 5th of May at 17:00 GMT.

Ground Branch Announcement Trailer

A Veteran Point Man

John Sonedecker, the Creative Director / Lead Artist of Ground Branch was one of the lead artists in the original Rainbow Six and Ghost Recon series, and he has over two decades of industry experience, with gaming credits covering over 20 titles.

Through his BlackFoot Studios, he has also taken part in the development of training applications for USSOCOM at Ft. Bragg.

What is the Ground Branch experience?

The purest tactical experience

In Ground Branch, you will play as the elite paramilitary arm of the CIA’s Special Activities Center/Special Operations Group (SAC/SOG) and lead other special operations forces through challenging deniable ops all over the globe. With deliberate, calculated and unforgiving gameplay, the game aims to be the true rebirth of the tactical realism genre of the late ’90s and early 2000s. Powered by Epic’s Unreal Engine 4, GB puts the “tactical” back in “tactical shooter”—no compromises.

Ground Branch gameplay, players in a corridor

Gear up and prepare your strategy

Gather your teammates and practice in full-featured training areas, including shooting ranges with dynamic targets and customizable killhouses.

Then get in the Ready Room: A physical multiplayer lobby where you can plan your approach, see your teammates’ loadouts, test weapon configurations on a firing range and jointly select insertion points.

Multiplayer and Single Player

Ground Branch is a multiplayer experience at heart that doesn’t forget the importance of a sound PVE.
PVP modes already included in the game are Defuse, Uplink, IntelRetrieval, Deathmatch, TeamElimination.
Terrorist Hunt mode is already present as a PVE mode. Coming soon: Raid, Defense, Hostage Rescue (both PVP and PVE).

Ground Branch artwork of map

Essential Teamwork

Ground Branch‘s unforgiving gameplay makes careful and calculated teamwork essential.  Integrated VOIP with both 3D positional voice and radio ensures full communication capabilities with no need for third-party software. But be careful: if your teammate can hear you maybe a nearby enemy can too!

Unprecedented Customization

What you bring to your mission is determined only by your loadout choice, with realistic consequences: With the upcoming encumbrance and stamina system, too much equipment will impact your character’s speed and performance; place a scope too forward on the rail and your sight picture will be too small; bring a long rifle into CQB and weapon collision may prove a hindrance.

Forget unlocks, microtransactions and loot boxes. Ground Branch operators get all the right tools for the job straight away—courtesy of the Agency.

Ground Branch weapon customization animation

A rich roadmap constantly updated

The latest March Update brought a host of new content, fixes and features like a new map, UI/UX changes, gameplay tweaks, new game modes and VFX overhaul. More details in the Steam Events section.


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