Developers Deconstructeam and Selkie Harbour have announced Many Nights a Whisper, a third-person archery game with a meditative, narrative-driven experience. It’s set to launch on PC via Steam this spring.
A ritual with only one shot
In Many Nights a Whisper, you take on the role of the Dreamer, chosen to perform a sacred ritual that will determine the fate of your people. Under the guidance of your mentor, you’ll train tirelessly to land a single, impossibly distant shot. If you succeed, your people will enjoy a decade of prosperity. If you fail, misfortune follows. No pressure, right?
The game blends slow, deliberate marksmanship with atmospheric storytelling. You’ll practice with the sacred slingshot—an eerie device strung with human hair—launching fireballs into ancient chalices scattered across a ruined archipelago. Along the way, you’ll listen to the whispers of your people, engage in warm conversations with your mentor, and reflect on the weight of expectation.


A short, immersive journey
Designed as a brief but impactful experience, Many Nights a Whisper has a playtime of around 50 to 75 minutes. It features:
- Thought-provoking storytelling – Engage in introspective conversations and explore the burden of responsibility.
- Challenging marksmanship – Master the sacred slingshot and adjust for distance, wind, and precision.
- A dreamy, melancholic world – Inspired by Iberian culture, the game’s low-poly 3D visuals and vibrant pixel-art textures create a unique aesthetic.
- A soothing soundtrack – Immerse yourself in the meditative soundscape of the Mediterranean Sea, with music composed by fingerspit.


A mature, reflective experience
Many Nights a Whisper touches on mature themes, including discussions of sex, murder, and religion. The game isn’t just about making a shot—it’s about the weight of choice, the pressure of expectation, and the meaning behind the ritual.
With its atmospheric design and meditative approach to gameplay, Many Nights a Whisper promises a unique take on narrative-driven archery.

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