Many Nights a Whisper, the new game from Deconstructeam and Selkie Harbour, is landing on PC via Steam on April 29. It’s a quiet, reflective third-person archery game with a sharp edge, your aim determines the future of an entire generation.
Many Nights a Whisper gameplay and date announcement
In Many Nights a Whisper, you play as the Dreamer, someone chosen a decade ago to take part in an ancient ritual. You’ve trained for years. Practised through rain, silence, and doubt. Now, it’s time to take that one impossible shot. If you hit, your people thrive. If you miss, well… that’s ten years of ruin. No pressure, right?


This isn’t a fast-paced shooter or a twitchy skill test. It’s more like an interactive essay. The whole experience lasts around an hour—maybe a little more if you linger in the quiet moments. You’ll chat with your mentor, listen to the hopes of the townspeople at the Confession Wall, and spend your time perfecting your marksmanship with the sacred slingshot, a mystical tool strung with human hair.


Everything unfolds on a dreamy, ruin-dotted archipelago inspired by Iberian culture. The game’s art blends low-poly 3D with vibrant pixel textures, and it’s all wrapped in a tranquil Mediterranean soundscape by fingerspit.

If you like narrative games that make you think (and sweat a little), this one’s worth watching. Many Nights a Whisper is meditative, magical, and meaningful, and it’s only asking for one shot.
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