Legacy: Steel and Sorcery enters Early Access on February 12th – Here’s what to expect

by Ali
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Notorious Studios‘ upcoming action RPG Legacy: Steel and Sorcery is set to launch in Early Access on 12 February via Steam. Blending player-versus-player-versus-environment (PvPvE) combat with class-based action, the game aims to deliver a brutal yet rewarding fantasy adventure.

Legacy: Steel and Sorcery – A world of high stakes and high rewards

At its core, Legacy: Steel and Sorcery is all about skill-based combat and risk versus reward. Players can venture out solo or team up with two others, battling both AI-controlled enemies and other players for loot. Every encounter is a test of reflexes, as combat features active dodging, blocking, and precise attacks.

The game’s world is dynamic and interactive—Warriors can smash through walls, while Priests can levitate over obstacles. Whether ambushing players for their loot or fending off relentless foes, every battle demands strategy.

Early Access content and future updates

At launch, the game will feature:

  • Four playable classes – Warrior, Hunter, Rogue, and Priest (Paladin and Wizard coming later).
  • One main map – Greenwood, with more maps like Dungeon Crypt and Goldbrook Farm in the pipeline.
  • Loot-driven progression – Gear up, craft better equipment and improve your reputation with vendors.
  • Player housing – Upgrade your lodging for in-game benefits.
  • Community-wide resets – Major updates will reset progression while introducing new content.
Legacy: Steel and Sorcery

The developers expect Legacy: Steel and Sorcery to remain in Early Access for at least 12 months, adding more classes, maps, and features based on player feedback.

A fresh take on PvPvE combat

With an emphasis on high-impact melee and magic-based battles, the game encourages calculated aggression. Victory is more than just a stat boost—it’s the difference between keeping your hard-earned loot or starting over.

Legacy: Steel and Sorcery

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