Don’t expect a Dead by Daylight 2 anytime soon or ever, for that matter.
Behaviour Interactive has made its position crystal clear, with both the studio’s head of partnerships and its creative director shooting down the idea of a sequel during a recent sit-down with IGN at the Game Developers Conference.
Creative director Dave Richard admitted the conversation about doing a follow-up has come up internally more than once. A clean slate would make certain things easier to tackle, he conceded but the moment the team weighs that against what it would mean for the community, the idea falls apart.

Players have poured years of their lives into Dead by Daylight. Asking them to bin all of that progress and spend money on a new game simply doesn’t sit right with the studio.
Dead by Daylight, a Ten-Year-Old game with eyes on the future
Despite celebrating its tenth anniversary this year, Behaviour isn’t ready to let DBD age quietly. Head of partnerships Mathieu Cote says the priority is making sure anyone who boots up the game for the first time still feels like they’re playing something modern, not a decade-old title running on fumes.


The studio’s commitment is to keep pushing the original forward rather than split its player base with a sequel nobody actually needs.
Dead by Daylight 2 is off the table. The original, it seems, isn’t going anywhere.
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