It’s no secret that The Witcher 3: Wild Hunt set the bar sky-high. With over 60 million copies sold and a reputation as one of the best RPGs ever made, it’s the game that made CD Projekt Red a household name. So, how exactly does the team plan to follow that up? Narrative director Philipp Weber is asking the same thing.
“I’m like, ‘Yeah, how are we going to do that?’” Weber told GamesRadar, summing up the challenge with a mix of awe and honesty.
But the goal isn’t to top The Witcher 3. Instead, it’s to stay true to the spirit that made it so memorable. Weber explained that game design is subjective, so rather than trying to one-up the previous game, the focus is on honouring its development philosophy.

“Take the philosophy we had during The Witcher 3, how to make a game, how to really care about these things, how to tell stories, and keep that philosophy,” he said.
A true sequel, not a repeat
Weber confirmed that The Witcher 4 is a “true sequel,” which means fresh questions, new characters, and different paths, not just a rehash of what came before. That approach is vital for moving forward without losing what made The Witcher special.
“It’s really trying to have that healthy mix of really moving forward and also trying out some new things,” Weber said. “But doing justice to what was there, not trying to beat it.”
That throwback mentality is baked into the team’s process. Weber discussed the “good creative chaos” behind The Witcher 3, where developers often stepped out of their defined roles to make things happen. That same energy is what CD Projekt is trying to channel again.


“Sometimes I like to just say, ‘Get it done. Do it dirty. Do it the way we used to do it!’” Weber added.
Ciri takes the lead, and controversy follows
While The Witcher 4 is still years away, at the earliest 2027, it’s already got people talking. The game is expected to shift its focus to Ciri, a major change that’s sparked both excitement and criticism.
Some have labelled the move “woke,” but Geralt’s voice actor has publicly pushed back against that kind of backlash.

And for anyone wondering about that flashy Witcher 4 tech demo shown earlier this year? It wasn’t the actual game, just a taste of the engine’s potential.
Between Cyberpunk 2, a Witcher 1 remake, and new international projects, CD Projekt Red has a lot on its plate. But for Weber and the team behind The Witcher 4, the mission is clear: make something that respects the past without being stuck in it.
And honestly, to us, that sounds like a promising start.


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