Monster Energy Supercross 25 powers up with smarter Neural AI and dirt-track chaos

by Shafique
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Monster Energy Supercross 25 – The Official Video Game is here in early access for Xbox, with the Standard Edition dropping on April 10, 2025, for Steam, Epic Games Store, and PS5. Packed with fresh features, the big leap this time comes from one place: the brain behind the bikes. A.N.N.A. is back.

Monster Energy Supercross 25 launch trailer

Smarter, faster, dirt-ready

Milestone has used their Neural AI system, A.N.N.A. (Artificial Neural Network Agent), since 2019. It’s already handled the tarmac in MotoGP and RIDE, but Supercross 25 is its first run on dirt. And not just any dirt—this is the compressed, chaotic, and jump-filled kind that defines Supercross.

Unlike clean racetracks, Monster Energy Supercross 25 throws in tabletops, step-ups, tight turns, and unpredictable terrain changes. Teaching an AI to handle this required some serious training. According to Sebastiano Stefanetto, Game Director at Milestone, the team had concerns about whether the system could adapt, but early results showed promise. In fact, A.N.N.A. learned so fast that it even beat the devs at perfecting jump techniques.

Two years in the making

The devs trained A.N.N.A. on a completely new physics system, ran it through past tracks, and layered in one major game-changer: dynamic terrain. As players ride, ruts form and evolve. These grooves mess with handling and visibility, but A.N.N.A. can now react on the fly, adjusting strategy mid-race to stay competitive.

When the 2025 track layouts were added to the game, the AI nailed most of them straight away. The only hiccups came with new track modules not seen before, but with a bit of extra training, it handled those too. It’s the most intelligent and flexible AI Milestone has built so far.

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In-air control: Dual stick domination

Another big leap in Monster Energy Supercross 25 is air control. Riders (and the AI) can now use the dual stick system to shift body and bike weight independently during jumps. A.N.N.A. not only mastered the timing and balance—it even started pulling off scrub techniques before the devs did.

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AI takes on user tracks too

For the first time, this smarter Neural AI will also be usable on player-made tracks. The same skills used to conquer official 2025 layouts carry over, with A.N.N.A. adapting in real time to jumps, corners, and dirt changes. No matter how wild your custom track gets, the AI is ready.

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Monster Energy Supercross 25 feels like a big step forward—not just in gameplay, but in tech. A.N.N.A. adds a layer of realism and challenge that should push players to up their game. Milestone’s commitment to AI development has paid off, and from the looks of it, they’re just getting started.


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