HUNGER isn’t just another post-apocalyptic shooter, it’s a ruthless blend of RPG, survival, and extraction mechanics set in a plague-twisted Europe. Developed by Good Fun Corporation, this upcoming PvPvE first-person RPG wants to push players into a desperate struggle where every bullet counts, every item matters, and every decision could mean life or death.
There are no second chances here. No seasonal resets. Just you, your build, and the horrors waiting in the shadows.
A brutal, permanent-world extraction RPG
At its core, HUNGER is a deep RPG wearing the skin of an extraction shooter. You start at level 1 and fight your way up to 100, but the way you progress is tied entirely to high-stakes Expeditions. Whether scavenging alone or rolling deep in trios, every raid into the plague-ravaged world is a test of skill, planning, and nerve.
No forced wipes mean your journey is permanent. Your character, called a Living, grows stronger with each mission through quests, kills, and survival. And thanks to a sprawling skill system with over 100 talents, each Living can be shaped for stealth, firepower, support, or anything in between.

Crafting, professions, and a living economy
Beyond combat, HUNGER adds depth with crafting and gathering professions. Whether you’re making rare medicines, reforging salvaged gear, or harvesting ingredients from cursed soil, your profession directly affects your survivability and usefulness in the wider world.
Everything feeds into the game’s player-driven marketplace, where you can trade gear, ingredients, and crafted items with other players. Specialisation matters here, economic choices are just as tactical as combat ones.




No wipes. Ever.
That’s right, HUNGER breaks away from the traditional extraction shooter formula. There are no seasonal wipes. What you earn, you keep. This turns progression into something personal and lasting, not something that resets every few months.
The game also includes cosmetic customisation for characters, bags, and weapons, all unlocked through gameplay. The majority of cosmetics are found in the world and are not bought. If you want to look cool, you’ll have to earn it.

Combat that cuts both ways
Whether you’re unloading a hand mortar or swinging a brutal mace, combat in HUNGER is designed to feel dangerous and weighty. You’ll engage in a mix of ranged gunplay and savage melee combat across a variety of plague-torn environments—from moss-covered monasteries to frozen citadels and long-dead villages.
Enemies aren’t just monsters—they’re other survivors. Proximity VOIP makes encounters even more tense, with real-time voice chat turning every standoff into a psychological game of bluff and fear.

The Chateau and the Living
Your home base is the Chateau—a social hub filled with NPCs, other players, quest givers, stash keepers, and more. It’s here that you’ll pick up missions, trade items, meet allies (or rivals), and shape your Living’s path forward.
Each Living has its own Passive, Tactical, and Ultimate abilities that unlock as you level up. Want to become a stealthy ghost who can pick locks and move silently? You can. Prefer to be the tank who holds the line while others heal? You can do that too. HUNGER encourages building variety and experimentation, with no one “right” way to survive.
Endgame and evolving threats
Once you’ve got your bearings, HUNGER opens up even more. The endgame introduces powerful PvE dungeons, terrifying boss fights, and high-stakes PvP encounters where your best gear could be the prize. This isn’t just about looting, it’s about building a character who can stand against everything the World After the End throws at them.

What to expect at the Early Access launch
- Three massive, unique maps, each offering distinct biome challenges
- 30+ weapons, from hand mortars to slashing axes
- Tons of gear, from healing items to glass grenades
- RPG progression from level 1 to 100, with deep talent trees
- Robust crafting and gathering professions
- A wipe-free world, where your journey truly matters
- Full VOIP and multiplayer hub world (the Chateau)
- Dungeons, bosses, and PvP endgame content



HUNGER is shaping up to be one of the most ambitious survival RPGs in recent memory. It’s not just about shooting and looting—it’s about building a legacy, navigating a living world, and carving your path through a nightmare Europe where even death might not be the end.
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