Dying Light: The Beast’s brand-new Restored Land update is ambitious stuff, but it turns out Kyle Crane had a bit of a hunger problem, and Techland has stepped in to sort it out.
Restored Land is a full new edition of the game that tasks players with eliminating every infected enemy across Castor Woods, gradually wiping the map clean of the undead. It’s a proper survival experience, layering in hunger, exhaustion, and finite resources like batteries for your torch and UV light alongside the usual zombie-slaying chaos.
Dying Light: The Beast Restored Land trailer
Hunger was getting out of hand
The issue was Kyle Crane getting hungry far too quickly, and the knock-on effects were making the mode feel punishing rather than challenging. Techland listened, and a hotfix has since addressed the problem directly.
Here’s what’s changed on the hunger front:
- Reduced hunger drain while sleeping
- Slower overall hunger depletion
- “Very Hungry” and “Famished” states now kick in later
- Vendors now stock improvised food bars



Beyond hunger, the patch also irons out dozens of bugs introduced with the Restored Land update and tweaks some difficulty elements. Lower-level infected chases are now slightly easier to escape, which should be welcome news for players still finding their footing.
Dying Light: The Beast Restored Land, full patch notes are available over on Steam if you want the complete breakdown.
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