PLAYISM and MercuryStudio have officially announced that Break Arts III will launch on 8 August 2025 for PC via Steam. The breathtaking blend of battle racing and robot customisation is back, and this time, it’s been completely overhauled into a full-blown mech sports action game. If you’ve been craving deep mech building, intense competition, and wild creative freedom, this one’s worth a spot on your radar.
Break Arts III takes everything fans loved about the previous games, namely, the insane amount of customisation, and cranks it up to the next level. This time, it is not just about racing. It is about building your ultimate machine for multiple kinds of matches, each with its twist.
Deeper customisation, strategic robot building, and stunning visuals
Customisation is the heart of Break Arts III. Players can attach modules to a base frame, add movable joints for dynamic parts like wings, fine-tune movement settings, choose weapon ammo types, and paint every individual component. Whether you are after speed, durability, firepower, or pure aesthetics, the new system gives you ridiculous amounts of freedom to create exactly the robot you want.
Winning competitions will net you prize money, which can be used to unlock new blueprints and machines. If you find yourself losing battles, it might be time to dive back into the customisation rabbit hole, rethink your design, and come back swinging.
The game also introduces a full photo mode packed with features, allowing you to capture your masterpiece in high detail.


Multiple competitive modes and dynamic stages
Break Arts III is not just about building pretty robots—it is about proving they can perform under pressure. The game features three major competition types:
- Race – Pure speed, no weapons. Build the lightest or fastest bot you can and tear across the circuits.
- Battle – Freeform combat with no tracks. Outmanoeuvre and defeat rivals without getting knocked out.
- Battle Racing – A high-octane blend of racing and battling, where performance in both areas determines your final score.
Each stage will have different terrains, gravity settings, and climates, meaning strategic preparation is essential. It is not just a test of piloting skills, it’s a test of your creative and tactical thinking.


Even more ways to play
Beyond the standard modes, Break Arts III also brings some new surprises:
- Diorama Mode – Focus purely on aesthetics and design without worrying about specs.
- Score Attack Mode – Challenge yourself to perfect your piloting and customisation skills.
- Co-op Mode – Team up with friends for an entirely new type of gameplay experience.
With all these layers, Break Arts III promises a bottomless sandbox for mech fans, competitive players, and creative builders alike.

Break Arts III releases for PC on 8 August 2025 via Steam. If you love robot customisation, intense action, and deep creative systems, this is one to wishlist and watch closely.
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