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Many Nights a Whisper brings meditative archery to PC this spring

Many Nights a Whisper - Key Art

Developers Deconstructeam and Selkie Harbour have announced Many Nights a Whisper, a third-person archery game with a meditative, narrative-driven experience. It’s set to launch on PC via Steam this spring.

Many Nights A Whisper - Reveal Trailer

A ritual with only one shot

In Many Nights a Whisper, you take on the role of the Dreamer, chosen to perform a sacred ritual that will determine the fate of your people. Under the guidance of your mentor, you’ll train tirelessly to land a single, impossibly distant shot. If you succeed, your people will enjoy a decade of prosperity. If you fail, misfortune follows. No pressure, right?

The game blends slow, deliberate marksmanship with atmospheric storytelling. You’ll practice with the sacred slingshot—an eerie device strung with human hair—launching fireballs into ancient chalices scattered across a ruined archipelago. Along the way, you’ll listen to the whispers of your people, engage in warm conversations with your mentor, and reflect on the weight of expectation.

A short, immersive journey

Designed as a brief but impactful experience, Many Nights a Whisper has a playtime of around 50 to 75 minutes. It features:

A mature, reflective experience

Many Nights a Whisper touches on mature themes, including discussions of sex, murder, and religion. The game isn’t just about making a shot—it’s about the weight of choice, the pressure of expectation, and the meaning behind the ritual.

With its atmospheric design and meditative approach to gameplay, Many Nights a Whisper promises a unique take on narrative-driven archery.


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