Unwording is a new puzzle game by Frostwood Interactive, where you explore the life of a solitary person named Tom. Usually bogged down with incessant self-doubt and negative perceptions, Tom is surprised one day by an unexpected neighbour; a small yellow bird that makes a nest on his windowsill. This friendly animal soon becomes the catalyst for drastic change and Tom is able to explore his feelings in ways he hasn’t before.
As with any guide, the information below contains spoilers so be warned.
Day One
The puzzles in Unwording start out easy. Simply rotate the blocks to spell out the word.
Tom’s House
BED | Wake up → Give up |
MOBILE | No messages → No one cares |
The Street:
CAR | Cool car → I am poor |
CAFE | Meal for two → I am alone |
Work:
COLLEAGUES | Whisper chatter → Talking about me |
COMPUTER | Start working → Procrastinate |
Achievements:
Wake up – Solve the first puzzle
It gets better – Survive day 1
Day Two
The puzzle structure becomes a little more difficult. Rotate your perspective using the keyboard (WASD) to find the hidden words. Then put the words into the correct order.
Note: The screen will change to a reddish pink colour when you are close!
Tom’s House:
BED | Give up → Clean up |
After this, take Tom’s sheets to the washing machine.
The Street:
CAR | I am poor → I don’t need one |
CAFE | I am alone → Invite a colleague |
Work:
COLLEAGUES | Talking about me → Planning a party |
COMPUTER | Procrastinate → Just start |
Achievements:
A different perspective – Solve the first puzzle
Keep going – Survive day 2
Day Three
The puzzles change during day three. Similar to command prompts – type in a word for a specific outcome. There are multiple options for some, but the outcome is the same.
Note: There are many missable achievements in this phase of the game, I have marked these with ** for your information.
The street:
PUSHCHAIR | Save|Rescue|Help |
Work:
COLLEAGUES | Wave|Talk|Hello|Say|Speak |
CHAIR | Sit|Rest |
COMPUTER | Work |
PLANT | Praise|Love|Appreciate |
FILES | Work|Read|Look|See |
PHONE | Call|Talk |
EXIT | Exit|Leave|Go |
COLLEAGUES**1 | Invite*|Wave|Talk|Hello|Say|Speak |
CABINET | Open |
MUGS | Get |
COFFEE MACHINE | Make |
GARDEN | Look|View|See|Watch |
SEAT | Sit|Rest |
COLLEAGUE (garden)**1 | Invite*|Wave|Talk|Hello|Say|Speak |
WATER COOLER | Use|Drink|Taste |
EXIT | Exit|Leave|Go |
The street:
DOGGIE** | Pat|Pet|Stroke |
BABY** | Dance |
SUNLIGHT | Look|Love |
Cafe:
CAFE** | Enter |
SNACKS** | Buy|Ask|Purchase|Order|Get |
COFFEE** | Buy|Ask|Purchase|Order|Get |
TABLE** | Sit|Rest |
CAFE (door)** | Exit|Leave|Go |
Music store:
MUSIC STORE | Enter |
STORE CLERK | Applaud|Love|Talk|Say|Speak |
PIANO** | Play |
MUSIC STORE (door) | Exit|Leave|Go |
Tom’s house:
HOME | Enter |
LOCKED DRAWER** | Open |
WASHING MACHINE | Start|Wash |
BATH** | Wash|Start |
CHAIR | Take|Drag |
RADIO | Take|Start |
TEA | Brew|Make |
FRIDGE | Open|Cook |
CHAIR | Sit|Rest |
Achievements:
Life in technicolor – See the world in color
Meal for two – Invite someone to the cafe
Flow – Get some work done
You can pet the dog – Pet the dog
Old hobbies – Play the piano
The fun uncle – Dance for the baby
Meal for one – Enjoy a meal by yourself
Gratitude – Unlock the drawer
Self care – Take a bubble bath
A good day – Live through day 3
Unwording is developed by Frostwood Interactive and is out now via Steam and GOG. Check out more features here.