Touhou Hyouibana ~ Antinomy of Common Flowers Brings Fight to Nintendo Switch, PS4 April 22

by Rebel.Red.Carnation
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Touhou Hyouibana ~ Antinomy of Common Flowers, the tag-team Touhou fighter from developer Twilight Frontier in collaboration with Team Shanghai Alice and publisher Phoenixx, takes flight on Nintendo Switch and PlayStation 4 as well as PlayStation 5 via backward compatibility on Thursday, 22 April. 

Touhou Hyouibana ~ Antinomy of Common Flowers Trailer:

The Touhou Project’s magical girls square off in tag-team 2D combat where characters can dodge upward and downward to set up attacks. The Primary fighter brings one of their three Spell Cards with special effects to battle, while the Secondary fighter executes assists and can swap in when necessary.

Touhou Hyouibana ~ Antinomy of Common Flowers features easy-to-use controls where a single button combined with a joystick direction executes dashes, throws, barriers, and bullet hell attacks worthy of the Touhou name. This simplicity belies a deep fighting system, full of combos and advanced techniques to master.

Learn each character and uncover the mystery of the Perfect Possession incident in the Story mode, with the last unlockable character and hardest difficulty available upon completion. Brush up on each fighter in Training mode and put those skills to the test in Vs. COM mode. Then it’s time to take on the world in local head-to-head multiplayer and online play.

Touhou fans can brawl with a duo chosen from a roster of 19 series mainstays like Reimu Hakurei and Kasen Ibaraki, with 19 stages from around Gensokyo to fight in. Officially the 15.5th game in the Touhou series, Touhou Hyouibana ~ Antinomy of Common Flowers features a story created with the supervision of series creator ZUN with a soundtrack featuring arrangements of beloved tracks by him and other composers from the Touhou franchise.

Touhou Hyouibana ~ Antinomy of Common Flowers’ fans helped the game shine by creating such a vibrant community and even an English translation which we adopted into the official release. Working with Phoenixx to bring this game to console players is a testament of how much they’ve meant to this game.

Unabura Iruka, Co-Founder and Game Designer, Twilight Frontier.

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