Mushroom Wars 2 Celebrates New DLC With a Sale

by MaddOx

Those magical mushrooms are at it again — Mushroom Wars 2 continues its epic journey with a new DLC update of Portabello proportions. Included in this update are 35 new multiplayer maps, 50 new story-driven campaign missions with boss fights, 4 new Hero Characters (including a new Amazonian-inspired army), and new environment and interactive game objects. The Red & Furious DLC will be available tomorrow, February 19th on Steam, iOs, and Android – The new features will be available on Switch in March.

Red & Furious will be available at $4.99USD – to celebrate the new content, Mushroom Wars 2 will be available at 50% off on Steam with a further 10% off the DLC for one week.

About Mushroom Wars 2

Mushroom Wars 2 offers over 80 multiplayer maps, cross-platform capability, a player-base of over 1.8 million players worldwide to challenge in fierce combat, and a spectator mode to allow players to pick-up tips from the pros.

Key Features

  • Short-session RTS battles with up to thousands of Mushroom troops
  • Wild cooperative and competitive multiplayer modes for up to 4 players, including 2v2
  • Story-driven single-player campaign complete with boss battles
  • Fierce hero characters who can turn the tide of battle with special skills
  • A large variety of map configurations and modifiers to keep aspiring Commanders on their toes
  • Built-in leagues, ranked matches, replay feature, and spectator mode make it easy to enter the competitive scene

Check out our review of Mushroom Wars 2 by clicking HERE.

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Allison February 23, 2019 - 5:36 pm

The update ducks. I paid for all campaigns like a year ago and episode 3 crashes the whole game after about 10 seconds. Now i have to pay like 12000 coins in order to use many of my characters to do battle? Whats the purpose of pating a lump sum (12.99)for a game that constantly requires you to watch ads? Every update takes more and more features away. The game is a huge SCAM!

OhMyJosh February 23, 2019 - 5:45 pm

Have you tried messaging the devs on social media or finding a contact for them? This feedback could be just what they need to help them direct the game down the correct path.


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