Mobile game developers have two fundamental challenges: user retention rates and revenue numbers. For some time now, Monetizr has worked with Apple Design Award-winning game studios to improve both of these metrics. Now the company is ready to launch a new API during GamesCom 2019.
Monetizr customers describe the service as incentivizing players to take specific actions in the game like completing in-app purchases, levelling up, inviting friends, and more. It rewards players with high-quality physical rewards: branded T-shirts, merchandise, sponsored rewards, or gift cards. User case studies show an increase of up to 25% average revenue per user (ARPU) in iOS-based games.
During GamesCom 2019, Monetizr is launching an API for enhanced player experiences. This solution will mostly benefit mobile game studios with 5–25 million monthly active users (MAU). It can be fully controlled and customized to a studio’s individual needs. The new API will be first available to the game studios attending the event.
Game studios who sign up during GamesCom 2019 will receive free premium services. For more information click HERE or book a meeting at email@example.com.
- Monetizr offers a white-label, customizable API solution for mobile games to sell or reward players with physical merchandise – game T-shirts, decals, and gift cards;
- The solution helps game studios achieve a 25% ARPU increase inside Apple-Design-Award-winning games and apps;
- The API launches during GamesCom 2019 in Cologne, Germany happening on August 20–24.
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