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LudoNarraCon returns to Steam on April 24-27

Indie games label Fellow Traveller today announced the full lineup of over 40 exhibiting games for LudoNarraCon 2020, the global digital festival held on Steam celebrating narrative video games. LudoNarraCon 2020 will run from April 24-27 and is available for free to everyone via Steam. More than 850,000 people attended the 2019 event and the organizers are aiming to achieve more than double this number in 2020.

Those keen to attend LudoNarraCon can visit the event page on steam to sign up for notifications.

LudoNarraCon 2020 has been months in the making, and despite the current pandemic of COVID-19 sweeping the world, Fellow Traveller is proud to be able to offer this unique opportunity for indie developers to have their moment to shine. Following the cancellation of GDC and other gaming conventions, Fellow Traveller reopened applications for the event, doubling the size to over 40 exhibiting games. Along with the exhibitor lineup, the initial list of panels has been revealed, with more panels to be confirmed before the event begins.

With a COVID-19 vaccine 12-18 months away, we need to accept as an industry that it will be a very long time before we get back to large physical conventions and it’s almost unimaginable that any will happen this year. With LudoNarraCon we hope to bring a convention experience to your home, wherever you are and provide an opportunity for indie developers to shine. We’re also keen to help others create similar festivals in the coming months and happy to share what we’ve learned.

Chris Wright, Managing Director at Fellow Traveller

Organized by Fellow Traveller, an independent games label focused on innovative narrative games, the first LudoNarraCon debuted in 2019 as a pioneering event, replicating many of the aspects of conventions like PAX or Eurogamer Expo but through a digital format and hosted on the Steam platform. 

Those interested in attending LudoNarraCon 2020 should sign up for updates at http://ludonarracon.com or follow Fellow Traveller on Twitter for updates.

LudoNarraCon Exhibitors

Fellow Traveller is proud to announce these additions to the LudoNarraCon 2020 exhibitor lineup:

These games will join the previously announced exhibiting games participating in this year’s LudoNarraCon event:

LudoNarraCon Panels

Below is a list of confirmed panels and participants for LudoNarraCon 2020 with more panels still to be confirmed. Please check the LudoNarraCon website and/or follow Fellow Traveller on Twitter for updates.

Creating Emotional Touchstones in Emergent Narratives

Matthew Farber, Sande Chen, Kimberly Unger, Juliana Loh

Cultural Dissonance: Avoiding Bugs in Cultural Understanding

Mohammad Fahmi, Oli Clarke Smith, Fernando Damas 

Emergent Narrative VS Traditional Narrative

Panelists: Daniele Giardini, Glen Pawley, Pietro Polsinelli 

Evolution of Game Narrative

Panelists: Brenda Romero, Steve Meretzky, Brian Moriarty, Clara Fernandez-Vara, Richard Rouse III

Holistic Storytelling

Panelists: Alex Kanaris-Sotiriou, Thomas Jones

Let’s Do The Time Warp Again: How To Keep The Narrative Interesting In A Game Built On Repetition

Panelists: Nick Pearce, Luis Antonio, Katie Chironis  

Localization and Writing: Evolving the Worlds

Panelists: Vladimir Konoplitsky, Natalia Nesterova, Anthony Jauneaud, Fabio “”Kenobit”” Bortolotti

Narrative Design: The Secret Sauce of Game Storytelling

Panelists: Jim Rossignol, Chella Ramanan, Tori Schafer, Sarah Longthorne, Antony de Fault 

On Essay Games: The Diary, The Documentary, and The Satire

Panelists: David Cribb, Nathalie Lawhead, and Angela Washko. Moderated by Nicholas O’Brien.

As video games communities continue to mature and nurture pockets of avant-garde exploration, this panel investigates emergent practices of game development/design called “essay games.” Similar to the essay film and video genres of avant-garde cinema, essay games explore how the medium can tell critical, research-based narratives about political, cultural, or interpersonal themes. This discussion will outline three primary narrative design strategies that distinguish essay games from traditional independent games: the diary, the documentary, and the satire.

Personal Storytelling in Games

Panelists: Tanya Kan, Miriam Verburg, Gabby DaRienzo, Paloma Dawkins 


Click HERE to get more of the latest gaming news as well as future announcements regarding LudoNarraCon.

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