Experience the journey of a lifetime in Life is Strange 2! The second Season of the award-winning franchise from Square Enix External Studios and the Life is Strange team at DONTNOD Entertainment, continues on May
Sean and Daniel Diaz’s journey to Mexico continues in Episode 3, a few months after the events in Episode 2 and the boys’ escape from Beaver Creek. The brothers experience life on the fringes of society, as they befriend a close-knit community of drifters and runaways, and become embroiled in the illegal cannabis trade among the towering redwood forests of California.
Sean and Daniel’s resolve is put to the test once again, as new relationships create friction between them and they both learn much about who they are as individuals. Uncertain about their once united purpose, can they stay together, or will their journey together end here?
The Life is Strange team is pleased to announce that all Episodes of Life is Strange 2 will be available to purchase separately from the season bundle from this point on. Episode 2 is available individually now.
Jon Brooke, Co-Head of Studio at Square Enix External Studios stated:
The Life is Strange team is always reading the feedback from the players, and we saw the overwhelming demand for the option to purchase episodes individually following the launch of Episode 2 of Life is Strange 2. It took a bit of time to set it up since we needed to ensure all episodes can be played individually and even out of order, which wasn’t the original design. But we are glad to finally be able to announce that the fans can now purchase each Episode of Life is Strange 2 individually on launch day from now on.
We’d like to continue by thanking all fans who’ve supported the project by purchasing the Season Pass or those who plan to buy individual episodes and those who continue to give feedback on the episodes. Life is Strange 2 is a live development project and all fan insights and reactions help improve the game and the offering as we create it.
Tune in HERE to find the latest updates from the Life is Strange 2 developer blog.
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