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Fellow Traveller Reveals LudoNarraCon ‘Supporter Pack’, for LudoNarraCon 2021

Featuring an exclusive game from the developers of Kind Words, an album of music and a trove of wallpapers from LudoNarraCon exhibitors

Indie games label Fellow Traveller today revealed new details for this year’s LudoNarraCon, including the full lineup of exhibiting games, details about this year’s speakers, and announced the event’s first-ever Supporter Pack.

Launching on April 23, the first day of LudoNarraCon, the Supporter Pack will be available on Steam for $6.99 USD for a limited time.

The bundle of content includes Cyrano, an exclusive game by Popcannibal, the developer of Kind Words, commissioned by Fellow Traveller especially for LudoNarraCon 2021; a compilation album of music; and a treasure trove of wallpapers. 

The Supporter Pack is an exciting new addition to LudoNarraCon 2021, and will give fans an opportunity to show their love and appreciation for indie narrative games, and to help support the event.


The revenue generated by the Supporter Pack will be used to continue to grow LudoNarraCon, which is currently fully funded by Fellow Traveller, and also fund new initiatives that support indie narrative games.

Add the LudoNarraCon Supporter Pack to your Wishlist

Now in its third year, LudoNarraCon 2021 is a global festival held exclusively on Steam that celebrates narrative video games, hosted and funded by Fellow Traveller as part of their mission to shine a spotlight on the innovative indie devs who tell stories through games, and is set to run April 23-26. 
Press can sign up for a LudoNarraCon press pass and receive the Supporter Pack and early access to featured demos here
Today Fellow Traveller also announced the full line up of 43 exhibitors and the line up of panels and talks for the main theatre stage. 
For the full list of this year’s exhibitors, click here
For the full list of this year’s panelists, click hereTo visit the LudoNarraCon website, click here
Exhibitors
Upcoming titles:

Released titles:

Fireside Chats 

Informal conversations between games industry veterans.

Bite Sized Talks

Short and sweet talks led by leaders in the games space.
When In Doubt, Get Weirder
Charlene Putney
Revolution: 40 Years of Captivating Stories
Charles Cecil
Solving Impossible Design Problems with Story
Greg Lobanov
A New Era for Interactive Live Action Stories
Jack Attridge
How to Go From “Aspiring” to “Narrative Designer”
Karrie Shirou
Creative Reactive Art
Naphtali Faulkner
Writing Their Story: Writing Trans and Non-Binary Characters
Rowan Williams

Panels

Conversational panels on topics central to the narrative games genre:
Diverse Cyberpunk Stories: Humanizing Identities and Finding Alternative Universes
Tanya Kan, Son M., Christopher Ortiz, Naphtali Faulkner
Pacing and Storytelling with Constant Death
Tanya X. Short, Tyler Sigman, Tarn Adams, Adam Saltsman
The Stories We Share: Crafting Game Narratives for Change
Jenny Windom, Cara Hillstock, Picogram, Tanya Kan
Exploring Narrative Projection: Blaseball VS. Where Cards Fall
Sam Rosenthal, Joel Clark, Stephen Bell
Narrative Systems: From Pen and Paper to Video games
Gareth Damian Martin, Inari Bourguenolle, Bertine van Hövell
Stories are Structures, Videogames are Places
Claris Cyarron, Zoyander Street, Nathalie Lawhead, Jord Farrell
Telling Dark Stories with Games
Richard Rouse III, Emily Short, Thomas Grip
Totally 90s: A Decade We May or May Not Have Experienced
Dave Proctor, Saffron Aurora, Yash Kulkarni, Corina Diaz
Good Stories Must Die
George Ziets, Annie VanderMeer, Märten Rattasepp, Ata Sergey Nowak
Creating and Breaking the Immersion in Localization
Vladimir Konoplitsky, Ramón Méndez, Eric Holweck

Visit the LudoNarraCon official website.

And for more gaming news be sure to check out our section HERE.

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