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Don’t Die, Minerva!’s Second Content Update Arrives Friday!

Watch out! Don’t Die, Minerva!, the spooky rogue-like with a bullet hell twist from Xaviant, is getting a second update on Friday, January 10th. 

Don’t Die, Minerva! Launch Trailer:

This new update sets the Don’t Die, Minerva! team on towards their goal of taking the overall levelling experience found in games like Diablo III, and compressing it into a run that lasts just a little over an hour. Xaviant is set to launch the update simultaneously on both Steam Early Access and Xbox Game Preview.

Don’t Die Minerva! Designer and Xaviant Director of Operations Josh Van Veld in the latest Xaviant blog explains:

We want to capture all of the excitement of unlocking new abilities and constructing new builds with legendary gear into a bite-sized experience. Minerva isn’t a huge game, but it does have a lot of variety to offer and we found that it could be slow to get there. So we’ve sped up the pace and increased the amount of loot you’ll find, including guaranteed Legendaries on nearly every floor of the dungeon.

Patch notes for the new update will appear on the Xaviant blog alongside Friday’s update, but a few of the more exciting details have been revealed:

More enemies and room traps:

Faster-paced levels with more room variety:

Loot and drop improvements:

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