Crytek and Poppermost Launch SNOW

by MaddOx
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Crytek and developer Poppermost announced that they are launching the open world, winter sports game SNOW, ending the game’s Early Access period. Players can now download a free-to-play version or purchase the Ultimate Edition for 19.99 EUR/USD on Steam. To celebrate the launch, The Ultimate Edition will be on sale for 35% off from February 14th at 8 am PST / 5 pm CET to February 21 at 8 am PST / 5 pm CET. The sale price is 12.99 USD/EUR.

In SNOW, players can explore a massive mountain on a snowboard, skis, and snowmobile, customize characters with clothing and equipment, and compete in events. Online, players can explore the snowy landscape with friends. The game was developed by Poppermost and WastedStudios, who also ported the game to CRYENGINE 5.5.2.

Players who download the free-to-play version get access to walking, skiing, snowboarding, and snowmobiling; Tyro Valley (the beginners mountain); X-Games 2016; a seven-day ski pass for Sialia (unlocked by completing Tyro Valley), and the ability to purchase credits or cosmetic items. The Ultimate Edition—which is offered as a DLC—includes access to all mountains, tracks, and events, plus all available cosmetics, including skis, snowboards, drones, snowmobiles, and mountain props.

New sights await players on all of the game’s mountain ranges. In free-to-play, players can unlock 19 new sightseeing locations, and in the Ultimate Edition, players can unlock 47. There are also collectables scattered across each of the game’s mountains, just waiting to be found. In free-to-play, there are 39 collectables, and in the Ultimate Edition, there are 90. The Ultimate Edition now also offers an all new Mountain: X Games Aspen 2018. Players who have previously spent 5 EUR/USD or more in-game in the past will receive the Ultimate Edition (DLC) shortly after launch.

Crytek CEO, Avni Yerli, had this to say:

We’re happy to be collaborating with Poppermost on this exciting project. As Poppermost licensed CRYENGINE for SNOW, we have closely followed its development from the beginning, so of course we offered to step in to help Alexander Bergendahl, as well as to support a great community of SNOW players in seeing the launch of the game.

The SNOW team have used Crytek’s game engine CRYENGINE since the project’s conception. Poppermost Founder & CEO, Alexander Bergendahl, had this to say:

CRYENGINE gave us the power to create such stunning landscapes and great gameplay, and the collaboration with Crytek has really taken SNOW to the next level. It’s a really fun game, and I think players are going to love hitting those stunning mountain landscapes.

Christian Soellner, Managing Director at co-developer WastedStudios added:

It has been a pleasure to work together with both Alexander Bergendahl and Crytek’s CRYENGINE team throughout the process of porting SNOW to CRYENGINE version 5.5.2, finalizing the game, and polishing game performance.

For more news from the FULLSYNC team, please click HERE.

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