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Black Ops 6 – Season one is here

Call of Duty Black Ops 6 has been out less than a month, and now we’re seeing the first season launching. New Battle Pass, new modes, new tweaks.

Sev is back with a new deal to take down the Pantheon, and that means plenty of action for players across Multiplayer and Zombies. Here’s a breakdown of the key changes and additions coming in the update.

Black Ops 6 - Season 1

Black Ops 6: Season One

Multiplayer is obviously a big part of Call of Duty. Hell, it’s a big part of my playing right now (gotta hit prestige at least once!). Black Ops 6 is a shining example of Call of Duty multiplayer, too. It’s innovated a bit, kept its core and it’s great.

We’ll get a review up at some point, but for now, here are the multiplayer changes that have just come out.

Black Ops 6 Zombies

I’m not much of a Zombies player. But I quite fancy getting stuck in and learning about it properly for the first time. I love a horde mode and the gunplay of Black Ops 6, so there’s a real opportunity for me to fall down this particular rabbit hole.

Changes as of season one are as follows.

Zombies Outbreak:

Global enhancements

Bug fixes and stability improvements

Black Ops 6 had a solid release, and whilst season one had a little snafu with XP tokens (now resolved thanks to community pressure!), it’s looking like we’re in a good place.

Have you played much of it? It’s great so far and whilst I’m not too fussed about the battle pass, I’m loving being able to drop into a few games of an evening and gradually work towards my prestige.

Meet me at Nuketown, I’ll be awkwardly trying to hide whilst I send out my RC car. If you haven’t got it yet, you can pick it up for less than retail at CDKeys.


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